Masquerade ~ He Who Walks in Twilight ~

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Masquerade ~ He Who Walks in Twilight ~

Post by Avaloniex on Fri Sep 02, 2016 7:00 am



§ Character Sheet §


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NAME:
Kanmuri Al'akir
AFFILIATIONS
Sunagakure
SEXUAL ORIENTATION:
Homosexual
MARITAL STATUS:
Single
OCCUPATION:
Shinobi
LIKES:
Dolls, Traveling, Meeting people, Jewelry, Beauty
DISLIKES:
Not Much
GOALS:
[x] Graduate Academy
[x] Learn D rank jutsu
[x] Learn C rank jutsu
[x] Learn B rank jutsu
[x] Learn A rank jutsu
[x] Learn S rank jutsu
[x] Become Chunin
[x] Become Jonin
[] Obtain a powerful companion
[] Ascend
PERSONALITY:
Masqué is a cheerful young man, bright and full of life and joy, equal parts mischief and play. He loves all things beautiful and sleek. He has a strange habit of going shirtless at times when it suits him, he is a strange contradiction of outgoing and shy. Actively flirtatious until someone returns his attentions, in which case he hasn't a clue how to react.
NINDO:
There the sun shines not, nor the moon and the stars, nor the lightning, let alone this earthly fire.
Only when illumining Light shines,
everything else shines;
the self-revealing Light illumines the entire universe.

An in the waning light of the dark
Doth the souls true visage light
Only then can you see, the terror and joys of life

Spoiler:
Love to Mshadow for first verse

Theme Song:

General:




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Re: Masquerade ~ He Who Walks in Twilight ~

Post by Avaloniex on Fri Sep 02, 2016 7:00 am


§ Shinobi Sheet §


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VILLAGE(S):
Sunagakure
CLAN:
Al'akir
RANK:
Jonin
MISSIONS:
D - Capture the Kitten - Success
3 D - Courier: Deliver The Package: Kirigakure - Success
2 D - Courier: Deliver The Package: Konohagakure - Success
2 D - Courier: Deliver The Package: Kumogakure - Success
1 D - Courier: Deliver The Package: Sunagakure - Success
1 B Rank - Redacted: Sunagakure - Unknown
1 B Rank - Redacted: Sunagakure - Unknown
2 B Rank - Redacted: Sunagakure - Unknown
1 A Rank - Redacted: Sunagakure - Unknown
2 A Rank - Redacted: Sunagakure - Unknown
WEAPON OF CHOICE:
N/A
SQUAD:
JOB:
Academy Instructor

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Re: Masquerade ~ He Who Walks in Twilight ~

Post by Avaloniex on Fri Sep 02, 2016 7:00 am



§ Appearance Sheet §


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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

AGE:
17
GENDER:
Male
HEIGHT:
6’1
WEIGHT:
180 lbs
EYES:
Midnight Blue
HAIR:
Sable, messy, just above shoulder length
SKIN:
Light tan
BUILD:
Muscular toned
SPECIAL FEATURES:
A tattoo across his chest,

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Re: Masquerade ~ He Who Walks in Twilight ~

Post by Avaloniex on Fri Sep 02, 2016 7:00 am


§ Biography Sheet §


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.:: Clan/Bloodline History ::.

Spoiler:

The End of An Era
The Rokudaime Kzekage sat in his office at the heart of Sunagakure. With vibrant violet hair and deeper toned eyes he was a man of great physical beauty. Even in his old age the Sand leader was regal and dignified. Thin lines etched his sun kissed face, each crease a measure of wisdom and sorrow. At the present those clear ancient eyes settled on one of his guardians.

“We have apprehended Tanaki, Josei Lord Kazekage.”
The ANBU’s voice was flat and level behind his monkey visage mask. Number 029 was one of the best trackers in ANBU but he was low in ranking and spent little time with their leader. He found it somewhat disturbing. An air of ancient wisdom and power hung over the Kage. The old man wore it as easily as he wore his robe. Even more disconcerting was the sense of energy in him. Though he was near ninety he did not feel old. He felt timeless.

“Very good 029.” Those three words had the ANBU shivering. Akakyo Al’akir possessed a legendary voice. Each word was carefully modulated to flow smoothly and melodically. If rumor were to be believed those dulcet tones could turn harsh and jagged at a moments notice. Could lure one into dark and terrible nightmares. “Prepare the interrogation squad. I think I will conduct his questioning myself.”

Suppressing the quiver of terror from that statement 029 brought his fist to his heart and vanished to do his Kage’s bidding. With his underling gone Akykyo waves an old hand. The room stills. The air reverberates before a dense silence seals the space.

“Your growing nostalgic Oni-san”
The red haired tanned man who stepped from the shadows perched on the edge of the Kazekages desk. He was easily as old as Akykyo, though his movements would never tell.

“And your growing careless Cervantes.” Balthazar Al’akir was as fair as Cervantes was dark. With thin shoulder length silvery hair and mother of pearl skin he was Suna’s enigma. Like Akykyo he wore his advanced age with dignity and poise.

Cervantes simply waved his other away. “We’ve been here to long, since you didn’t want your health to fail we’ve drawn to much suspicion. Our kids are grown and our wives dead. The village is as strong as ever. Its time we left.”

Unsurprisingly Balthazar grunted in agreement. He was always the practical side of them. Though they were in essence, one being, one mind. The other two looked to Akykyo for confirmation. It was something they had dome since they were created, and is something they will always do. For that is how he made them.

Plucking his cane from its resting place Akykyo heaved himself to his feet. He had been playing his part for so long it was second nature now. Acting as if age affected him, as though time could atrophy his perfection. With care the Kazekage made his slow way to the plexiglass wall in his office. For an hour he stood contemplating the village. With that unnatural stillness that they could accomplish. The lack of breathing, twitches, blinking. The utter lack of motion of the living. The other two followed suit as his thoughts reviewed the files they had logged over the years.

At the end of their reverie Akakyo stirred and nodded.

“We will arrange our deaths, it is time we left Sunagakure, for the time being. We will return to youth.”

“Where are we going?” The red headed Cervantes asked.

Balthazar raises a silvery brow “Another land of course.”

“I know that you jerk, but which?”

Again, out of Habit Akykyo’s lips twitch in a faint smile.

“Rain country gentlemen. Were going to stop by our laboratory.”

Identical expressions of curiosity flicker over the other men’s faces as they inquire in unison. “Were having another kid?”

The wise old face of sunas greatest Kage to date broke into a warm smile. “Yes boys, give or take fifty years. I want to make sure were prepared to continue what we begin.”

Sire The Godling
The Trinity worked in perfect unison. Every action, every movement, perfectly choreographed. They moved as one unit, one being. As they should, fore they were. As was they were wont to do they took a place and meshed together seamlessly. The first, Akykyo took point. The left Cervantes was second, leaving Balthazar in third. The true beauty was that at any moment either of them could shift to lead. The power of the triumvirate. Unlimited adaptability.

“When we built Kyohaku we took the best traits of us all. Kyomi’s practicality and intellect, Our bloodlust.”

“Skill”

“Ruthlessness”

“Yes, and now, we do the same. But this boy will be sweet, a gentle creature. We will let the disparity of our home shape him, his soul will forge itself in the fires of strife.”

“And from those fires Sunas destruction and rebirth will be born.”

“Hai.”

“But why the girl, why this streetwalker in Ame.”

Had he been in character he would have smirked. But now, devoid of any living soul to observe them Akykyo was as beautifully blank as his puppets.

“The girl had feelings for their Kage.”

“The defective Inka?”

“Hai, she is of the same clan. I made sure she fell on difficult times when she sought him.”

“Pettiness is not one of our functions, why do it?”

“Mmm, she will be the mother of our next child, her blood will blend with these enzymes and..”

The twins tilt their head and nod. Like their features their voices are bereft of inflection or emotion.

“Ah, we see. Brilliant as usual.”

“Indeed, we will move soon, within the next decade I think.”

The Phoenix Pact

“You’ll pay me a Daimyo’s ransom and provide for me for a decade just for having your brats?” The prostitute was understandably wary of their offer. Before her stood three of the most gorgeous men she could possibly imagine. Flawless skin, perfect height, liquid expressive eyes, and most of all wealthy. Very, very, wealthy.

“For bearing our child.” Balthazar said with careful inflection. He was the dignified one of the three. The middle was the most regal and the youngest looking was more her type. Energetic and fun, and gullible.

“That is correct” The middle man stated. Tall, with sun kissed skin and lovely violet hair. If he hadn’t spoken she would have said his large luminous eyes were his best feature. As it was, his voice bordered on ecstasy. Each word tugged at her, it was surreal.

“Not that It isn’t a great offer but, that will take up some business time, and what do your buddies want?”


Cervantes grinned. “Same thing babe, think of it like a game, whoever knocks you up first wins, we all chip in the pot.”

The prostitute was young and new to the business. Had she been a jaded, bitter, or even older hand at it she may have had more insight to refuse the offer based on the principle of the thing. As it is it looked like the break of a lifetime. No one became a whore by choice. She wanted to be a geisha. Maybe in a decade she wouldn’t be to old..maybe..

“Direct and to the point. All right, who am I to look a gift horse in the mouth, you rich noblemen wanna play then we’ll play. When do you want to do this and who first.”

If she were to ever feel a hint of unease or unsettling thought the moment they all focused their beautiful eyes on her and answered in unison would have been it.

“Now, all of us.”

The women, Ki Li could only blink as she was ushered off. Perhaps this wasn’t such a good idea after all.

Blood of My Blood
“Im going out Mother” Kanmuri Sousui rushed to slip his sandals on. Ki Li Sousui stood in her kitchen mixing up dough for the days bread.

At her overactive sons antics she paid no heed. He was nineteen now. A man in all rights. As always he paused to give her a goodbye kiss before heading out. Like every time it struck a pain of sorrow through her heart.

She was never quite sure if that was the last goodbye they’d have or If it were only temporary. Kanmuri told her he was visiting friends, or doing some odd job. But the ryo he brought home was always more than he should have, even with him hiding some away. His answers were always a little odd, though perfectly innocuous on the surface.

The old gal knew what was happening. His father was spending time with him, though they agreed long ago to never tell the boy. The secrets weighed on her soul. She had decided to keep the boy, though their agreement was only for the first ten years. Given thought she knew the boys father had anticipated her falling in love with her child.

Fortunately it did not disturb the man, he continue to provide for them and when Kanmuri hit the age of sixteen he took an active head in his life. He become like a brother to the boy. Though he was older he appeared no more than one or two years than Kanmuri. A fact that disturbed Ki Li.

She may bee a washed up prostitute turned housemother, but she was once of the noble Inka Clan. And though her gifts faded in age her knowledge of the world, both worlds did not. Her sons father was no mere human, of that she was certain, and if the depth of his love was not a surety with her she would have washed her hands of him long ago. As is she could only watch, as her son grew farther from her as he was shaped into the man he would be.

She could only pray it would be a good one.

.:: PAST ::.

Spoiler:

.~.
Kanmuri was a little late in meeting his best friend and brother ina ll but blood. As always he felt a little light headed around Aris. He was Kan's senior by at least two years and the epitome of male beauty. There was something unerringly masculine about his deep blue hair and large turquoise eyes.

"Hey Nii-san!"

As always the smile Aris turned on Kan stopped him dead. He could read love, joy, and exasperation blended to form a smile just for him.

"Its all right, are you ready for the days lessons?"

Aris had been instruction Kanmuri in secret techniques for years. He had only introduced himself to his Mother in the last year, but truthfully Kan had been one of Aris' students for eight years. He had never spoken of what he learned, and denied the advanced skill of anything remotely shinobi related.

Even so, he knew the secrets his brother taught him originated with the shinobi, though he'd never admit. Knowing how people felt about them he should have rejected Aris' first offer, but something stayed his hand. If he were to ask himself he'd say it was the budding crush on the beautiful boy. But honesty would say it was the hunger. Like many he lusted for the one thing all in the world desire.

Power.

"Hai. Lets start."

.:: ACADEMY ::.

[Insert Here]

.:: GENIN ::.

[Insert Here]

.:: CHUNIN ::.
 

[Insert Here]

.:: JOUNIN ::.
 

[Insert Here]

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Re: Masquerade ~ He Who Walks in Twilight ~

Post by Avaloniex on Fri Sep 02, 2016 7:01 am



§ Battle Sheet §


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LvL:

40

HP:

102 / 102

CP:

142 / 142

AFFINITY:

Elemental Creation:
Universal) User starts with Earth, Light, and Shadow-Sagin (Silver Sand) elements, Gaining no more. 

TRAITS:
Natural Skill:

Universal) +10 to skill rolls
+ 3 ATK / DEF, + 20 CP

Twilight Shroud:
Universal) User may shift Silver Sand to Block for them, or move them from a position. May Dodge / Block with WIS

Onmyoton Creation:
Universal: +2 Cp Regen/Round
+3 to WIS Rolls, User may make Basic ATK's with WIS Dealing Medium Weapon Damage + Ninjutsu Burst DMG when Twilight Shroud is Active

Academy Instructor:
Rank Information: +10 Lore, +5 Spot / Listen / Move Silently / Hide / Set Trap
Rank Extra: Gains a +3 to their Learning Rolls, and all Students Gain a +5 to their Rolls Learning from them. May Defend for Genin/Academy Students of their Villages as a Free Action during the Fight with an Extra +1 to the Defend Roll. (Jutsu Bonus)

ABILITIES:
Twilight Shroud:
Jounin) 3 CP activation, 2 CP maintenance, +2 to Elemental Rolls, +6 DR, +20 to Spot / Listen Rolls, Unlock Aura of the All Seeing

[Wish Upon a Star]
Jutsu Type: Bloodline Hijutsu
Rank: Hijutsu
Cp: 1
Description: Drawing the power of thought, spirituality, and the physical world to a point Masque can twist his sand and use it to augment a secondary defense.
PvP: May Defend as a Free Action once Per Round (Includes Rerolling a Failed Defence Roll)
Note: 1 Round Cooldown

[Second Skin]
Jutsu Type: Bloodline Hijutsu
Rank: Hijutsu
Cp: Additional 4 CP Spent when Activating Twilight Shroud and an Additional 1 CP Per Round, or Used Separately at 5 CP Activation with 2 CP Per Round
Description: The second skin is a advanced manipulation technique pieced together and streamlined by Masque. It acts as the first barrier against any and all external outside threats to his body. The skin itself is highly condensed Silver Dust. Molded to fit every cell and appear as his very own flesh. Maintaining the skin is taxing and Masque’s entire body devotes its powers of sustain to the concept. Even so, it is so potent a defense mechanism that it rarely bothers him.
DF: Gain a Second HP Pool equal to (1/2 Lvl + CON Mod: HP DMG first applies, Gains users HP DR)
Jonin) Free Action) 1 CP Heals 2 HP to Pool (Max 6 Healed)P

[Special] While Second Skin is active the user may not receive any healing or regeneration from medical ninjutsu.

[Aura of the All Seeing]
Spoiler:
Jutsu Type: Bloodline Hijutsu
Rank: Hijutsu
Cp: N/A
Masque has a unique chakra signature. An Aura of living awareness that manifests with the combination of his yin and yang chakra. Using the focus of his will and application of earth natures the aura provides a sensory focus for his workings. As such it allow shim to make spiritual signs as placeholders when using techniques, freeing him from the need for physical seals to guide the course of his chakra and jutsu executions. As a side effect it empowers the techniques, often giving him the appearance of ease when performing techniques.
PvP: User may perform Sagin Jutsu whilst Physically Stunned at a -2 to the Attack / Defense Roll.

Dusk's Eclipse:
[Dusk's Eclipse]
Jutsu Type: Kekkei Genkai Hijutsu
Rank: N/A
Cp: ~
Description: Dusk's Eclipse is a technique used in conjunction with Sagin's most extraordinary ability. When Sagin is used Masquerade may expand the scope and depth of the Silver Sand, greatly enhancing the defensive capabilities.
PvP: When user makes a DEF action, they may DEF for themselves aswell as allies (Max 3) for an additional 2 CP per Ally.

EQUIPMENT:



Ninja Toolbag:
3 Kunai / 3 Shuriken / 2 Ninja Wire / 1 Explosive Tag / 1 Smoke-Bomb / 1 Chakra Pill


PvP-Record:

.:: Wins ::.
[ 2 ]

Kiga Hanto (Genin) vs Masquerade (Genin)- He wouldn't go down!
Yashanny Hoshigaki (Genin) & Kokei (Genin) vs Masquerade (Genin)- They forfeited, but I wasn't sure I would have won anyhow.
Aoikoi Kichida (Chunin) vs Masquerade (Chunin)-She lacks the strength to help Tink go all the way

.:: Losses ::.
[ 1 ]

Eladar (Jonin level Missing Nin) vs Masquerade (Chunin)- As expected, I could not best him

.:: Ties ::.
[ 0 ]

.:: Kills ::.
[ 0 ]


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Re: Masquerade ~ He Who Walks in Twilight ~

Post by Avaloniex on Fri Sep 02, 2016 7:01 am





Academy Jutsu:
Spoiler:
Wall/Tree Walking
Jutsu Type: Ninjutsu
Rank: E
Chakra Cost: 1
RP Description: The user covers their feet with at thin layer of chakra, which acts as a stick substance to allow them to walk up solid surfaces
PVP Effect: Rolepaly Jutsu Only.
Teaching/Learning: Gate System - E Rank

Water Walking
Jutsu Type: Ninjutsu
Rank: E
Chakra Cost: 1
RP Description: The user covers their feet with a thin layer of chakra, which acts as a solid surface to allow them to walk on water
PVP Effect: Rolepaly Jutsu Only.
Teaching/Learning: Gate System - E Rank

Rope Escape Technique
Jutsu Type: Ninjutsu
Rank: E
Chakra Cost: 2
RP Description: This jutsu is a simple technique, which can be several different ways. It's taught to all Academy students on how to break out of anything that is keeping them tied up
PVP Effect: This jutsu is used without hand seals. It is the simple concentration of chakra to rippple around the body in effort to release yourself from ninja wire and other such bindings. WIS is rolled vs the attacker's initial Roll. In the event of Set trap skill being used in combat the user must roll the appropriate skill other wise Break DC is decided by active DM.
Teaching/Learning: Gate System - E Rank

Cloak of Invisibility Technique
Jutsu Type: Genjutsu
Rank: E
Chakra Cost: 1 (+1 per round maintained)
RP Description: A basic technique all Academy Students learn. Taking a simple piece of fabric, they can channel; a small amount of chakra into the fabric and change the fibers to the same as their surroundings
PVP Effect: +5 Hide Roll
Teaching/Learning: Gate System - E Rank

Clone Technique
Jutsu Type: Ninjutsu
Rank: E
Chakra Cost: 4 + 2 per round maintained
RP Description: The ability to create a basic clone of themselves. Unlike other types of clones, these clones are not solid clones, so they cannot do any damage or attack the Enemy
PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked.
Teaching/Learning: Gate System - E Rank

Henge Technique
Jutsu Type: Ninjutsu
Rank: E
Chakra Cost: 2 +1 per round it remains active
RP Description: This jutsu is a simple one, that changes the users body into one of which they choose
PVP Effect: +5 Hide (Disguise)
Special Note: Must learn before becoming Genin (Rolled with WIS)
Special Note: Doesnt Stack with any Hide bonuses that are not specifically noted for disguising.
Teaching/Learning: Gate System - E Rank

Substitution Technique
Jutsu Type: Ninjutsu
Rank: E
Chakra Cost: 3
RP Description: A simple technique all Shinobi need to learn. It is simple replacing their body with a nearby object in place of an incoming attack
PVP Effect: Wisdom based Dodge
Teaching/Learning: Gate System - E Rank

Kai
Jutsu Type: Ninjutsu
Rank: E
Chakra Cost: 2
RP Description: This jutsu is a simple two handed seal and then you focus your chakra to try and break off a genjutsu. This can also be used to harmlessly break a genjutsu's effect off another target.
PVP Effect: This jutsu is used without hand seals. It is the simple concentration of chakra to rippple around the body in effort to release yourself from genjutsu and other "stuns". WIS is rolled vs the attacker's initial Roll.
Teaching/Learning: Gate System - E Rank

Rote Memorization
Jutsu Type: Genjutsu
Rank: E
Cp: 2
Description: This basic technique is used to prepare the mind for tasks such as memorizing or recalling.
PvP: -2 Cp to the next genjutsu the User performs, + 1 Vs. DC roll when learning genjutsu, lasts for 1 attempt.

Shinobi Whisper
Jutsu Type: Genjutsu
Rank: E
Cp: 2
Description: A basic genjutsu used to disorient targets.
PvP: A target is highly distracted by voices of users choice. Upon attacking the user they roll a 1d4, on a 1-2 they fail, lasts 2 rounds

Inner Focus
Jutsu Type: Taijutsu
Rank: E
Cp: 2
Description: By finding a brief inner focus one can better channel their chakra into difficult maneuvers.
PvP: -2 Cp to the next taijutsu technique the User performs, + 1 Vs. DC roll when learning taijutsu, lasts for 1 attempt.

Chi Spike
Jutsu Type: Taijutsu
Rank: E
Cp: 2
Description: The basic of chakra molding techniques to combative style.
PvP: Rank tai dmg+1

Earth:
Spoiler:

Doton: Dirt Path
Jutsu Type: Ninjutsu
Rank: E
Chakra Cost: 1
RP Description: With a few basic hand signs the user kicks a cloud of dirt, grass and mud at an opponent
PVP Effect: 1d4 damage
Special Note: Hijutsu available to all earth element academy students of every village

Doton: Mud Slab
Jutsu Type: Ninjutsu
Rank: E
Chakra Cost: 2
RP Description: With a basic sign sequence, the user creates a small bit of mud under their opponent
PVP Effect: -1 to Target for their next roll
Special Note: Hijutsu available to all earth element academy students of every village

Doton: Exploding Rock
Jutsu Type: Ninjutsu
Rank: D
Chakra Cost: 3
RP Description: The user channels earth chakra into a rock and shoots it at the opponent out of their mouth forming a seal which explodes on contact with the strength of an M80.
PVP Effect: 2d4 Damage
Special Note: -1 to Blocking this Jutsu
Teaching/Learning: Gate System - D Rank
(Adm Sasori Tr)

Doton: Wall of Earth
Jutsu Type: Ninjutsu
Rank: D
Chakra Cost: 3
RP Description: The user hand signs as a wall of earth is created, protecting the user from harm.
PVP Effect: Defense roll against any jutsu with WIS
Special Note: May be used to Stop an Escape utilizing Wisdom instead of Dexterity with a +2.
Teaching/Learning: Gate System - D Rank
(Adm Sasori Tr)

Doton: Raining Stone Bullets
Jutsu Type: Ninjutsu
Rank: C
Chakra Cost: 5
RP Description: The user hand signs and scoops a handful of rocks from the ground then throws then into the air. They then stop in the air and shoot down towards the enemy
PVP Effect: 2d6 up to 1d4 targets
Teaching/Learning: Gate System - C Rank
(Adm Sasori Tr)

Doton: Sink Hole Manipulation
Jutsu Type: Ninjutsu
Rank: C
Chakra Cost: 5
RP Description: Causes a sinkhole big enough for one person to form underneath the target's feet suddenly dropping them into it as they are scratched and beaten by the fall into the 8 foot hole.
PVP Effect: 2d6+1d4 Damage
Teaching/Learning: Gate System - C Rank
(Adm Sasori Tr)

Doton: Underground Projection Fish Technique
Jutsu Type: Ninjutsu
Rank: C
Chakra Cost: 5 + 3 per round maintained
RP Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him.
PvP Description: The user hides underground for 1d6 rounds. They may make a sneak attack against any opponent on the field. Cannot be attacked while underground, After they attack this effect automatically ends.
Special Note: User gains a +3 to their roll if doing a sneak attack
Teaching/Learning: Gate System - C Rank
(Adm Sasori Tr)

Doton: Inner Decapitation Technique
Jutsu Type: Ninjutsu
Rank: C
Chakra Cost: 5
RP Description: The user, emerging from the ground below the target area, pulls down (or possibly swaps places with) the opponent so that only their head is above ground
PvP Description: This must be used after underground Projection Fish Technique. If successful, the target is immobilized for 1d6 rounds or until hit
Special Note: Target may escape if they can beat the users Original WIS roll + 5. If hit with 'Headhunter' to break this stun, it gains an extra +1d8 to its Damage roll.
Teaching/Learning: Gate System - C Rank
(Adm Sasori Tr)

Doton: Earth Barrier
Jutsu Type: Ninjutsu
Rank: B (Only Useable 2x a Fight)
Chakra Cost: 8 + 3 to maintain
RP Description: The user hand signs then sticks his hands into the ground, a dome of earth is then risen and covers the user or an ally.
PVP Effect: An earth barrier is created, the target inside cannot attack or be attacked unless someone manages to break it down, or the user ends it early.
Special Note: Can be used to defend for an ally or formed around yourself, or capture an enemy. It lasts for 1d4+3 Rounds, or can be broken Down. If attempted to break down it has 5 DR a hit that can NOT be pierced, and has a HP equal to the User's Wisdom Mod+10.
Teaching/Learning: Gate System - B Rank
(Adm Sasori Tr)
Inton:
Spoiler:

Inton: Dark Marble Jutsu
Jutsu Type: Ninjutsu
Rank: E
Chakra Cost: 1
RP Description: Creates a small black marble that flies at the target
PVP Effect: 1d4+1 Damage
Special Note: Hijutsu available to all Dark element academy students of every village
(Adm Sasori Tr)

Inton: Shadow Substitution
Jutsu Type: Ninjutsu
Rank: D
Chakra Cost: 3
RP Description: The user substitutes themselves with an object, appearing as though they explode into shadows.
PVP Effect: Standard Substitution
Special Note: On Fail Gain +1d4 DR
Teaching/Learning: Gate System - D Rank
(Adm Sasori Tr)

Inton: Dark Blast
Jutsu Type: Ninjutsu
Rank: D
Chakra Cost: 3
RP Description: The user summons chakra to their palms and fires a ball of shadows at the foe.
PVP Effect: 1d10+1 Damage
Special Note: On-Hit causes -1 to Attack/Defense for 1 Round.
Teaching/Learning: Gate System - D Rank
(Adm Sasori Tr)

Inton: Whirlwind of Shadows
Jutsu Type: Ninjutsu
Rank: D
Chakra Cost: 3
RP Description: A spinning cone of shadows engulfs the user's hand and the user then attempts to slam it into the opponent.
PVP Effect: 2d4+2 damage
Teaching/Learning: Gate System - D Rank
(Adm Sasori Tr)

Inton: Shadow Talon
Jutsu Type: Ninjutsu
Rank: C
Chakra Cost: 5
RP Description: The user concentrates chakra to their finger tips, they then fire a blast of chakra from both hands at the target, each take the form of a talon.
PVP Effect: 4d4 Damage
Teaching/Learning: Gate System - C Rank
(Adm Sasori Tr)

Inton: Raven Damnation
Jutsu Type: Ninjutsu
Rank: B
Chakra Cost: 8
RP Description: The user creates a shadow-raven which flies at the target, viciously attacking them.
PVP Effect: 6d4+4 Damage
Special Note: Undodgable
Teaching/Learning: Gate System - B Rank
(Adm Sasori Tr)
Yoton:
Spoiler:

Yoton: Light Globe jutsu
Jutsu Type: Ninjutsu
Rank: E
Chakra Cost: 1
RP Description: creates a small orb of light which flies at the target
PVP Effect: 1d4+1 damage
Special Note: Hijutsu available to all light element academy students of every village

Yoton: Beam of Light
Jutsu Type: Ninjutsu
Rank: D
Chakra Cost: 3
RP Description: The user proceeds through five Hand signs and then points his palms at a target, then proceeds to fire a burst of concentrated light at the foe, searing the flesh it touches
PVP Effect: 1d10+1 Damage
Special Note: On-Hit causes -1 to Attack/Defense for 1 Round.
Teaching/Learning: Gate System - D Rank
(Adm Sasori Tr)

Yoton: Fairy Bombardment
Jutsu Type: Ninjutsu
Rank: C
Chakra Cost: 5
RP Description: The User forms small looking fairy creatures made of Light and then sends them forth to smash into an opponent. The Fairies resemble the user of the jutsu, only with no body features and glowing Fairy Wings.
PvP Effect: 2d8 damage to an opponent.
Special Note: On-Hit physically stuns the target for 1 Round.
Teaching/Learning: Gate System - C Rank
(Adm Sasori Tr)

Yoton: Burst Skin
Jutsu Type: Ninjutsu
Rank: C
chakra Cost: 5
RP Description: Used in defense, the user forms a "second-skin" along his or her skin. When looked at, it appears that the user of this jutsu is lightly shining. If successful, a bust of light will shoot off the user and slightly damage the opponent.
PVP Effect: Used in Defense against Taijutsu/Kenjutsu. If successful, the opponent takes 2d4+2 damage.
Teaching/Learning: Gate System - C Rank
(Adm Sasori Tr)

Yoton: Heaven's Arrow
Jutsu Type: Ninjutsu
Rank: C
Chakra Cost: 5
RP Description: The user proceeds through eight hand signs and then draws a hand back as if notching an arrow, a ray of light gathering, taking the form of an arrow. The user then "releases" the arrow, sending it hurtling towards a target.
PVP Effect: 4d4 Damage
Special Note: Peirce's 2 DR
Teaching/Learning: Gate System - C Rank
(Adm Sasori Tr)
Sagin:
Spoiler:

Sagin: Memoirs
Jutsu Type : Ninjutsu
Rank : E
Chakra Cost : 2
Description : By infusing their dust with memories of one kind or another Masque can empower his silver sand with versatility or potency.
PVP : Free action, Adds +1 to attack or dmg to a Sakin jutsu.
Teaching/Learning : Gained on Creation

Sagin: Ribbons of Thought
Jutsu Type : Ninjutsu
Rank : E
Chakra Cost : 1 per tool
Description : Using delicate thinly shaped tendrils of sand the user can manipulate small and or fragile objects with care and focus.
PVP : Throws tool with Wis following Dex chart for numbers (Stat subbing doesn't allow you to get the benefit of the other stat.)
Teaching/Learning : Gained on Creation
RP: Can manipulate and solidify the sand into solid shapes that remain.

Sagin: Twilight Dance
Jutsu Type : Ninjutsu
Rank : D
Chakra Cost : 3
Description : Manipulating sand into a razor edged spiral the user can send a rotating streak of sand to whip around the user and lash at any offenders.
PVP : Jutsu Block, if successful make a attack that deals 1d4 dmg to attackers in melee range.
Teaching/Learning : Gained on Creation

Sagin: Moonlight
Jutsu Type : Ninjutsu
Rank : D
Chakra Cost : 3
Description : Wielding their sand lithely the user can entrap a target in a column of correlating sand it can be as comfortable or uncomfortable as the user decides
PVP : (Physical) Stun target for 1d4-1 (min 1) rounds or until hit
Teaching/Learning : Gained on Creation

Sagin: Weight of Regret
Jutsu Type : Ninjutsu
Rank : D
Chakra Cost : 3
Description : Using their silver dust to coat a target Masque can increase the physical and spiritual weight of the sand to disrupt the targets movements. Or even injure a target from the weight of the sand.
PVP 1: -1 to attack, and defense rolls for 1d4 rounds.
PVP 2: 2d4+1 Damage to a Target
Teaching/Learning : Gained on Creation

Sagin: Sand Clone
Jutsu Type : Ninjutsu
Rank : D
Chakra Cost : 3+1 a round
Description : Wielding their sand lithely the user can entrap a target in a column of correlating sand it can be as comfortable or uncomfortable as the user decides
PVP : Jutsu Sub, if the defense is successful the user makes a stealth roll, if that is successful he leaves a doppelganger in his wake and is hidden. The doppelganger defends with Wisdom and dispels upon being hit. Enemies may roll detection rolls each round against the user to detect them per stealth rules.
Teaching/Learning : Gained on Creation

Sagin: Ride the River Styx
Jutsu Type : Ninjutsu
Rank : C
Chakra Cost : 5
Description: Funneling their chakra into their sand and use it to accelerate or partially cover a target. It makes for a potent supportive technique
PVP : +3 to target attack or defense roll (Follows stacking rules). Lasts for a single attack/defense roll. Upon multiple attack/defense rolls, only applies to the first roll.
Teaching/Learning : Gained on Transfer

Sagin: Rays of Twilight
Jutsu Type : Ninjutsu
Rank : C
Chakra Cost : 5
Description : By spreading his chakra infused dust through the air Masque can sense any disturbances in the arrangement of the dust. Both placed on the ground and in the air it offers a wide array of sensory input. The sight of the sand glittering against light often paints the illusion of beams of soft silvery light.
PVP : Adds +20 to spot and listen checks, may roll as a free action each turn to spot invisible, hidden enemies in the current area.
Teaching/Learning : Gained on Transfer

Sagin: Eclipse The Night
Jutsu Type : Ninjutsu
Rank : C
Chakra Cost : 5
Description : By turning the matter beneath the target to silvery dust and extending the range by dozens of feet Masque can entomb his victims beneath he surface of the earth and slowly crush the life out of them.
PVP : -2 to dodge, target is stunned for 1d4 rounds, each round they take 2 dmg bypassing dr. Str or Con to break, DC=original attack roll.
Teaching/Learning : Gained on Transfer

Sagin: Twilight Suspension
Jutsu Type : Ninjutsu
Rank : C
Chakra Cost : 5 cp 2 a round to maintain
Description : Using chakra enhanced sand to support their weight the user can manipulate a platform of sand through the air. Offering increased maneuverability and tactical advantage.
PVP : +1d4 to wis rolls.
Rp: Allows flight
Teaching/Learning : Gained on Transfer

Sagin: Quicksand Waterfall Flow
Jutsu Type : Ninjutsu
Rank : B
Chakra Cost : 8
Description : By producing staggering amounts of sand the user raises a massive wave of sand that towers over their enemies. The size of the wave is so formidable it is all but impossible to block.
PVP : Unblockable, mass aoe (Enemies only) targets suffer -3 to defense rolls and melee attack rolls for 1d4 rounds.
Bonus Effect: Alters landscape. Area is now desert like
Teaching/Learning : B rank
(Adm Sasori Granted)

Sagin: Imperial Twilight Requiem
Jutsu Type : Ninjutsu
Rank : B
Chakra Cost : 10
Description : Once captured in the Waterfall flow the user can expel a massive amount of chakra to crush their victims with highly compressed sand. This occurs in multiple waves, making it extremely difficult to evade.
PVP : Three attacks, only effects those caught in Quicksand Waterfall flow. Each hit deals 1d10 dmg.
Teaching/Learning : B rank
(Adm Sasori Granted)

Sagin: Duskmantle
Jutsu Type : Ninjutsu
Rank : B
Chakra Cost : 8
Description : By drawing the silvery dust around him and empowering it with his chakra Masquerade can craft a defensive formation of his Silver sand. The technique offers a two fold defense, in that it increases his sands resilience as well as his capabilities to retaliate should he require it.
PVP : +4 dr and 1d4+1 (Max 3) dmg return (Piercing dr) for 1d4+2 rounds
Teaching/Learning : B rank
(Learned 1-18-15 overseen Admin Sasori)

Sagin: Turn Back the Dark
Jutsu Type : Ninjutsu
Rank : A
Chakra Cost : 13
Description : A technique of such magnitude that it blots out the sky in half a mile radius the silver dust forms a massive cloud that descends upon its victim like a swarm of locusts.
PVP : Aoe, 3 Enemies only, deals 2d10 dmg and stuns for 1 round or until hit.
Teaching/Learning : A rank
(Adm Sasori Granted)

Sagin: A Stitch In Time
Type: Ninjutsu
Rank: A
Cost: 13 Cp+2 cp a round (In combat)
Description: The Stitch in Time is a potent technique that draws upon Onmyoton to craft a small world of the special transformation creation. Originally developed to assist in the studies of his students Masquerade has grown adept enough to weaponize it into a powerful defensive structure. It allows the user to manipulate yina nd yang to create a virtual space when given the time and moment for delicate use. In the heat of battle the jutsu can be used to erect a barrier to gain time, tactical advantage, or defensive position. Because the technique requires attention in such a situation it is best done when the user has a team or backup.
DF: In Combat: Creates a barrier with Wisdom Score+15 Hp, and Wisdom damage bonus in Damage reduction each hit. The barrier does not suffer from Area of effect abilities and must be targeted directly. Those within the Barrier can not affect those inside and vice versa. The user may not take any offensive or healing actions while the barrier is up.
Out of Combat: Creates a malleable world of silver sand, in this world those within may train or even spar with avatar forms of themselves. They control the avatar forms as they would themselves. Learning done in this world receives a +10 bonus to the second gate and does not cost chakra. Battles done in this world use a alternate system that functios entirely as the Server system, save that once the battle is done the combatennts do not suffer any of the effects or resource loss they normally would have.
Requires: Onymoton Creation
Special: If the user possesses Shinkirou Eisha (Mirage Projection) the world may be created according to the users desired color scale.
(Adm Sasori Granted)

Sagin: Absolute Defense: Wall of Remembrance
Jutsu Type : Ninjutsu
Rank : S
Chakra Cost : 20 (x 1 Use per Battle)
Description : The greatest defense, Masque pours his chakra into altering moments of reality to protect him and his allies. It is a potent defense and one that can span a great distance. Offering powerful protection and defense against even the most powerful attacks.
PVP : +5 to defense roll, aoe defense allies only. On fail produces a shield that has wisdom mod in Hp.
Teaching/Learning : S Rank
Taijutsu:
Spoiler:
Chakra Focused Punch
Jutsu Type: Taijutsu
Rank: D
Chakra Cost: 2
RP Description: The user layers their fist with strengthened chakra, in order to increase their punching power
PVP Effect: Rank Damage + 1d4
Special Note:
Teaching/Learning: Gate System – D Rank
(Taught by Eladar on 12-24-14)
Genjutsu:
Spoiler:

Atsusa Nami (Heat Waves)
Rank: E
Chakra Cost: 2
RP Description: The user completes three hand-seals creating the illusion of dense heat waves that disorient the target stunning them.
PVP: Stunned for 1 Round, or Until Hit.
 

Avaloniex

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Re: Masquerade ~ He Who Walks in Twilight ~

Post by Avaloniex on Fri Sep 02, 2016 7:01 am

Spoiler:


Onmyoton Creation

Masquerade's manipulation of his Kekkei Genkai has developed to the point where his Sagin can be created from his chakra and the Ying and Yang transformations he is capable of. This manipulation increases the skill and focus of the user as well as the extrapolative thinking the physical shape manifestations develop into.

Universal: +2 Cp Regen/Round
Genin: +1 to WIS Rolls, User may make Basic ATK's with WIS Dealing Small Weapon Damage + Ninjutsu Burst DMG when Twilight Shroud is Active
Chunin: +2 to WIS Rolls, User may make Basic ATK's with WIS Dealing Small Weapon Dual Wield Damage + Ninjutsu Burst DMG when Twilight Shroud is Active
Jonin: +3 to WIS Rolls, User may make Basic ATK's with WIS Dealing Medium Weapon Damage + Ninjutsu Burst DMG when Twilight Shroud is Active

[Dusk's Eclipse]
Jutsu Type: Kekkei Genkai Hijutsu
Rank: N/A
Cp: ~
Description: Dusk's Eclipse is a technique used in conjunction with Sagin's most extraordinary ability. When Sagin is used Masquerade may expand the scope and depth of the Silver Sand, greatly enhancing the defensive capabilities.
PvP: When user makes a DEF action, they may DEF for themselves aswell as allies (Max 3) for an additional 2 CP per Ally.


Avaloniex

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Re: Masquerade ~ He Who Walks in Twilight ~

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