[Universal] Kamizuru Clan --In Testing Stages--
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[Universal] Kamizuru Clan --In Testing Stages--
[Kamizuru Clan]
(100 Tokens)
The Kamizuru clan were once one of the most powerful clans in Iwa. However that was quite some time ago. Hundreds of years ago clan, members of the Kamizuru clan were asked to launch a direct attack against Konoha. The clan was large in number and were a powerful clan so they headed for Konoha. However they were met by the ambruae clan. The clans fought bravely and in the end the Aburame clan stood. This gave alot of shame to the Kamizuru clan as they fell on hard times. After the destruction of Iwagakure as a village, the went into hiding and attempted to improve their techniques further.
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[Hosokoshiamoku Host]
The Hosokoshiamoku are a suborder of insects that includes various types of wasps, bees, and ants. Due to various losses to the Aburame Clan's kikaichū, the Kamizuru have adapted past using just standard bees, though bees are still the most common, and usually where a Kamizuru starts. The insects use the Kamizuru as a host in the same way the kikaichū does for an Aburame, forming a sort of symbotic relationship
Universal: Starts with Honey Bee. Does not gain Rank CP Bonus, +2 VS Wind Jutsu with Bug Techniques, -2 VS Fire Jutsu with Bug Techniques, Kamizuru may use Bees to make basic attack's against targets (Uses turn). 1 SP) Basic attacks are rolled with INT and deal Small Weapon Damage (Not Dual wield - Applies Damage bonus from Kamizuru Clan Only)
Genin: +0 to INT Rolls, +1d6 Damage to Clan Jutsu
Chuunin: +1 to INT Rolls, +1d8 Damage to Clan Jutsu
Jounin: +2 to INT Rolls, +1d10 Damage to Clan Jutsu
[Hive Bodies]
Universal: SP - SP is a seperate pool and is equal to 1/2 Level + INT mod that Bug Techniques can be used with instead of CP. 1 SP = 2 CP. May use SP and CP to pay for a jutsu (E.G 2 SP and 1 CP to use a 5 CP jutsu). SP cannot be targted by CP Damage. If user reaches 0 CP, However, they are still Defeated. SP starts at 0 for every fight.
(Note: “Overpaying” with SP for an appropriate CP cost (I.e, paying 3 SP for a 5 CP jutsu) does not restore any chakra to the user. Any excess chakra is lost.)
Genin: Generate 1 SP/round
Chuunin: Generate 2 SP/round
Jounin: Generate 3 SP/round
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[Jutsu]
Kamizuru may create a single jutsu of each rank from E-S that MUST revolve around bug usage.
Note: The Kamizuru's Custom Techniques may be taught to other bug users but only provided the technique fits their style.
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[Advanced Control]
(50 Tokens - Enhanced Clan)
Eventually, most members of the Kamizuru clan switch their breed away from the standard honey bee, and many have adapted numerous options to varying effectiveness. even if they choose not to switch their breed however, the have atleast have a greater connection with their insect of choice which results in them being able to better defend themselves and also create a symbiotic relationship where the host and insects now feed off eachother.
Universal: Select a new insect from the list below. +1 CP Regen
Genin: +1 DR vs HP Dmg, Can use up to 1 SP per round on Nonclan techs.
Chuunin: +2 DR vs HP Dmg, Can use up to 2 SP per round on nonclan techs.
Jounin: +3 DR vs HP Dmg, Can use up to 3 SP per round on nonclan techs.
(100 Tokens)
The Kamizuru clan were once one of the most powerful clans in Iwa. However that was quite some time ago. Hundreds of years ago clan, members of the Kamizuru clan were asked to launch a direct attack against Konoha. The clan was large in number and were a powerful clan so they headed for Konoha. However they were met by the ambruae clan. The clans fought bravely and in the end the Aburame clan stood. This gave alot of shame to the Kamizuru clan as they fell on hard times. After the destruction of Iwagakure as a village, the went into hiding and attempted to improve their techniques further.
______________________________________________________________
[Hosokoshiamoku Host]
The Hosokoshiamoku are a suborder of insects that includes various types of wasps, bees, and ants. Due to various losses to the Aburame Clan's kikaichū, the Kamizuru have adapted past using just standard bees, though bees are still the most common, and usually where a Kamizuru starts. The insects use the Kamizuru as a host in the same way the kikaichū does for an Aburame, forming a sort of symbotic relationship
Universal: Starts with Honey Bee. Does not gain Rank CP Bonus, +2 VS Wind Jutsu with Bug Techniques, -2 VS Fire Jutsu with Bug Techniques, Kamizuru may use Bees to make basic attack's against targets (Uses turn). 1 SP) Basic attacks are rolled with INT and deal Small Weapon Damage (Not Dual wield - Applies Damage bonus from Kamizuru Clan Only)
Genin: +0 to INT Rolls, +1d6 Damage to Clan Jutsu
Chuunin: +1 to INT Rolls, +1d8 Damage to Clan Jutsu
Jounin: +2 to INT Rolls, +1d10 Damage to Clan Jutsu
[Hive Bodies]
Universal: SP - SP is a seperate pool and is equal to 1/2 Level + INT mod that Bug Techniques can be used with instead of CP. 1 SP = 2 CP. May use SP and CP to pay for a jutsu (E.G 2 SP and 1 CP to use a 5 CP jutsu). SP cannot be targted by CP Damage. If user reaches 0 CP, However, they are still Defeated. SP starts at 0 for every fight.
(Note: “Overpaying” with SP for an appropriate CP cost (I.e, paying 3 SP for a 5 CP jutsu) does not restore any chakra to the user. Any excess chakra is lost.)
Genin: Generate 1 SP/round
Chuunin: Generate 2 SP/round
Jounin: Generate 3 SP/round
______________________________________________________________
[Jutsu]
Kamizuru may create a single jutsu of each rank from E-S that MUST revolve around bug usage.
Note: The Kamizuru's Custom Techniques may be taught to other bug users but only provided the technique fits their style.
- Spoiler:
- [Hivemind]
Type: Hijutsu
Rank: E
Chakra Cost: 0
RP: A basic technique for which all bug techniques are based from. Seizing command of an insect swarm to follow every instruction of their host to the best of their ability.
DF: RP only
Special: Gained on Creation
Teaching/Learning: Gate System - E Rank
(Donated by ScrappyNinjaSoul)
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[Advanced Control]
(50 Tokens - Enhanced Clan)
Eventually, most members of the Kamizuru clan switch their breed away from the standard honey bee, and many have adapted numerous options to varying effectiveness. even if they choose not to switch their breed however, the have atleast have a greater connection with their insect of choice which results in them being able to better defend themselves and also create a symbiotic relationship where the host and insects now feed off eachother.
Universal: Select a new insect from the list below. +1 CP Regen
Genin: +1 DR vs HP Dmg, Can use up to 1 SP per round on Nonclan techs.
Chuunin: +2 DR vs HP Dmg, Can use up to 2 SP per round on nonclan techs.
Jounin: +3 DR vs HP Dmg, Can use up to 3 SP per round on nonclan techs.
- Insect Breeds:
- Honey Bee: [+0 tokens] Honeybees live in large "families" and are found all over the world. The honeybee is the only social insect whose colony can survive many years. That is because they huddle together and eat honey to keep themselves alive during the winter months. Their wings flap 11,000 times per minute, which is why it sounds like they are "buzzing". Honeybees can only sting once, because their stingers are barbed and tear off when they try to get away. Honeybees do sting, but they only sting once. The sting can be extremely painful if the stinger is not immediately removed from the skin. Persons allergic to insect stings will have a more severe reaction.
PvP: No Effect
Carpenter Bee: [+5 tokens] Carpenter bees are solitary bees. They build nests just for themselves and only feed their own young. They get their name from their ability to drill through wood. Carpenter bee stingers are not barbed, so they are able to sting over and over again. Carpenter bees do not pose a public health threat, but they can do cosmetic damage to the wood where they build their nests. Carpenter bees are beneficial because they pollinate plants that are ignored by Honeybees.
PvP: Bug Attacks Pierce 2 DR
Killer Bee: [+10 tokens] Africanized "killer" bees look a lot like regular honeybees, but they have different wing measurements. Africanized bees lives in South America and the Western and Southern United States. They have been known to chase people for over a quarter of a mile once they get excited and aggressive. Even though they are called "killer" bees, their venom is no more dangerous than regular honeybees. However, these bees tend to attack in larger numbers, which poses a greater danger to humans, especially those who are allergic to bee stings. Africanized bees can only sting once because their stingers are barbed and tear off when they try to get away.
PvP: +1 to attack rolls of Bug Attacks
Yellow Jacket: [+10 tokens] Yellow jackets are social insects that live in nests or colonies with up to 4,000 workers. These flying insects typically have a yellow and black head/face and patterned abdomen. Many say that the pattern resembles stripes. Wasps help farmers by eating pests that can destroy crops. They are dangerous because they can sting multiple times, injecting venom into the host. For most people a yellow jacket sting just causes a welt and temporary pain, but their sting can cause allergic reactions to people sensitive to this venom.
PvP: +1d4 dmg to Bug Techniques. [Ignores Caps] +1 SP Income per round.
Asian Giant Hornet [ōsuzumebachi]: [+20 tokens] Asian giant hornet, also known as Giant Sparrow Bee, is the largest species of hornet on the planet. Asian giant hornet inhabits temperate and tropical forests and has an orange head with brown antennae. The abdomen is covered with alternate dark-brown and yellowish-orange bands. It is especially numerous in the mountains of Japan. The Asian giant hornet is an aggressive, predatory insect that ranges from 1.5 to 2 inches in length. The Asian giant hornet has 0.25-inches-long stinger that is used to inject venom composed of 8 different chemical substances into the victim's body. This venoms strength as a toxicity level on par with snakes.
PvP: Deals 2 DoT dmg for 1d4 rounds, Rounds stack, dmg does not. Bug Attacks have their crit range extended by +1
Fire Ant: [+10 tokens] Red imported fire ants (RIFA, for short) are more aggressive than other ant species and have a painful sting. These ants and their telltale mound nests should be actively avoided. Red imported fire ants can adapt to many climates and conditions in and around their environment. For example, if the colony senses increased water levels in their nests, they will come together and form a huge ball or raft that is able to float on the water! The sting of a red imported fire ant is painful and often results in a raised welt that becomes a white blister. Persons allergic to insect stings will react more severely. They are frustrating, not only because of the physical pain they can inflict, but because their mound-building activity can damage plant roots and lead to loss of crops.
PvP: Bug techniques deal 1 DoT dmg for 1d4 rounds, Rounds Stack, Damage does not. Tai attacks that hit the bug user deal 1d4 return dmg and have a 50% chance of applying the DoT effect.(No Clan bonuses to this dmg).
Odorous Ant: [+10 tokens] This ant gets its name from the strong, rotten coconut-like smells it gives off when crushed and the fact that they commonly nest in or around houses. Native to the United States, these ants are very social, living in colonies of up to 100,000 members. Odorous house ants do not pose a health threat, but they can contaminate food by leaving waste behind.
PvP: +20 to tracking a shinobi that hits the bug user with a Tai/Ken attack. (This lasts for 1IRL week.) +1 HP/CP DR
Re: [Universal] Kamizuru Clan --In Testing Stages--
Test Slots:
Tester 1: DeviantArtz [Chuunin Rank Test]
Tester 2: Shadowtim3 [Jounin Rank Test]
Tester 3: Demon [Genin Rank Test]
If interested in play testing, please notify the DM team.
Tester 1: DeviantArtz [Chuunin Rank Test]
Tester 2: Shadowtim3 [Jounin Rank Test]
Tester 3: Demon [Genin Rank Test]
If interested in play testing, please notify the DM team.
ShadowHeart- Posts : 213
Join date : 2015-01-11
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